Activate pixel effect with code? by Simon_ASA, 10 years ago 1 2 > Replies 12 Views 2121 Simon_ASA 10 years ago
Action sequences in Adventure game, yay or nay? by Tymor, 10 years ago 1 2 > Replies 14 Views 1884 Tymor 10 years ago
Will there be normalmaps? by SaintandSimon, 10 years ago Replies 0 Views 969 SaintandSimon 10 years ago
[LUA] match pattern issue (aka wait for action to be finished) by sebastian, 10 years ago 1 2 3 … 4 > Replies 33 Views 3393 sebastian 10 years ago
PlantFactory 2015 and SpriteDLight by sommer1993, 10 years ago Replies 0 Views 962 sommer1993 10 years ago
Way point scaling problem by Dilated, 14 years ago 1 2 … 3 > Replies 24 Views 2495 AFRLme 10 years ago
Bug in a scene, where characters need to stay put by korpse, 10 years ago Replies 4 Views 1182 sebastian 10 years ago
Dialogs, those damned dialogs [solved] by Mateusz, 10 years ago 1 2 > Replies 19 Views 1964 AFRLme 10 years ago
Bei Zwischensequenz-Überspringen Umstellung in Animationsbild-Aktion miteinbeziehen by CaligariMarte, 10 years ago Replies 1 Views 881 sebastian 10 years ago
Seeking someone to do three menus for me (art only, no programming) by Tymor, 10 years ago Replies 2 Views 1017 Tymor 10 years ago
Update Object.Offset when reloading Menu? by CaligariMarte, 10 years ago Replies 8 Views 1233 AFRLme 10 years ago
Dragonbones (like spine but free) by Glenfx, 10 years ago 1 2 > Replies 16 Views 4281 AFRLme 10 years ago
(solved).-Forcing walk animations to do a full cicle before stopping. by Glenfx, 10 years ago 1 2 > Replies 13 Views 1745 AFRLme 10 years ago
[SOLVED] changing frames of inactive animations (cursor) by sebastian, 10 years ago 1 2 > Replies 15 Views 1684 AFRLme 10 years ago
Looking for game testers! by Nudelsieb, 10 years ago 1 2 … 3 > Replies 30 Views 2056 sebastian 10 years ago