Dragonbones (like spine but free) by Glenfx, 10 years ago 1 2 > Replies 16 Views 3004 AFRLme 10 years ago
(solved).-Forcing walk animations to do a full cicle before stopping. by Glenfx, 10 years ago 1 2 > Replies 13 Views 1479 AFRLme 10 years ago
Way point scaling problem by Dilated, 14 years ago 1 2 … 3 > Replies 24 Views 2130 AFRLme 10 years ago
[SOLVED] changing frames of inactive animations (cursor) by sebastian, 10 years ago 1 2 > Replies 15 Views 1478 AFRLme 10 years ago
Looking for game testers! by Nudelsieb, 10 years ago 1 2 … 3 > Replies 30 Views 1736 sebastian 10 years ago
Best practices for object areas [solved] by rsantamarta, 10 years ago Replies 6 Views 1071 rsantamarta 10 years ago
Too Big For This World - in Ludum Dare 36 by joemid, 10 years ago Replies 4 Views 975 joemid 10 years ago
[SOLVED] Tooltips in Visionaire Studio by sebastian, 10 years ago Replies 10 Views 960 joemid 10 years ago
AdventureX 2016 November 19-20th London - Narrative games convention by Azure, 10 years ago Replies 0 Views 838 Azure 10 years ago
Problem with audio. Maybe a bug, maybe settings. by elijahlucian, 10 years ago Replies 5 Views 1006 elijahlucian 10 years ago
Characters completely black when using a lightmap. by dos4gw, 10 years ago Replies 5 Views 1057 Glenfx 10 years ago