Visionaire Studio 4.2.5 Released

  • #70, by afrlmeWednesday, 02. December 2015, 21:27 9 years ago
    Ah, cheers for letting us know why it wouldn't let us access it directly via the global tables. smile

    P.S: the # isn't needed?

    Imperator

    7278 Posts


  • #71, by JoelMonday, 07. December 2015, 00:11 9 years ago
    Reading through the forum posts it seems like this new version of VS is pretty buggy... Can we expect a fixed Update anytime soon? I'd love to update but i'm scared i'll break things. Thanks.

    Forum Fan

    129 Posts

  • #72, by sebastianMonday, 07. December 2015, 12:47 9 years ago
    I hope so razz
    Im still waiting here with my 4.2 and see what will happen in the next weeks...Better go safe wink

    Thread Captain

    2346 Posts

  • #73, by SimonSMonday, 07. December 2015, 13:59 9 years ago
    So far it's okay with bug count:
    - mp3 not working
    - 3d chars not working
    - some minor stuff with the shader toolkit
    If you aren't using any of that you're fine.

    Thread Captain

    1581 Posts

  • #74, by darren-beckettMonday, 07. December 2015, 18:53 9 years ago
    Also, cannot build Android APK.

    Great Poster

    384 Posts

  • #75, by armhansonTuesday, 08. December 2015, 06:19 9 years ago
    My mp3's are working fine. I'm running on Mac.

    Newbie

    20 Posts

  • #76, by darren-beckettTuesday, 15. December 2015, 12:33 9 years ago
    Hi,
    Has a timescale been set for fixing the Android APK creation issue?

    Great Poster

    384 Posts

  • #77, by HelixAbyssTuesday, 15. December 2015, 22:49 9 years ago
    I was also a bit concerned about these bugs, but it looks like I'll be fine, which is good because I really need to get keyboard control setup soon since many of my scenes were made to be navigated that way. Speaking of which, super happy that's possible now! Still holding off on downloading the new version until final exams are over though.

    Newbie

    24 Posts

  • #78, by MachtnixWednesday, 16. December 2015, 17:33 9 years ago
    So far it's okay with bug count:
    - mp3 not working
    - 3d chars not working
    - some minor stuff with the shader toolkit
    If you aren't using any of that you're fine.

    - action areas evoke crash
    - what about preload animations to store in cache? I think it doesn't work
    - the list of outfits animations doesn't allows own sorting - it's the preinstalled at every new start
    - this little bug with animation speed between 33 and 35ms (and somewhere else?)

    Thread Captain

    1097 Posts

  • #79, by JoelWednesday, 16. December 2015, 21:35 9 years ago
    Phew oh man... just now that i wanted to start my big Game in January roll Guess i'll have to wait with updating until the next Bugfix...

    Forum Fan

    129 Posts

  • #80, by HelixAbyssThursday, 17. December 2015, 22:13 9 years ago
    Now that I'm on break I installed the update. Everything ran just fine without modifying anything (except for one little thing is a bit off which I'm working on fixing now). Although, I tried adding borders to one of my fonts and the game completely froze up as soon as text in that font was supposed to display. Should I make a thread about this?

    edit: I tried copying the keyboard control code from page 2 into a definition script and it isn't working for me... the arrow keys cause the character to change direction but not move. I feel like I missed something..

    Newbie

    24 Posts