DE EN FR ES IT CZ
Zurück Nach oben

Visionaire Studio 4.2.5 Released

  • #1, by marvel 11 years ago Zitieren
    Release Notes:

    • - fixed getWindowBrightness command.
    • - added libcurl for Lua for web requests.
    • - added support for GOG Galaxy client.
    • - added Spine support (for characters and scene objects).
    • - added game controller support (via Lua keyboardHandler).
    • - data structure tables are now iterable in Lua (e.g. Fonts[0]).
    • - added zooming functions.
    • - fixed issues with ttf fonts (space and display issues).
    • - fixed vsync issues with walking speed (could result in different walking speed of character).
    • - improvement memory handling (remove keep scene in memory from player).


    You can download it on the external Visionaire Website or just go to http://www.visionaire-studio.net/cms/visionaire4-english.html

    We wish you a lot of fun with the new version smile
  • #2, by tristan-kang 11 years ago Zitieren
    I thought it was 4.3. lol

    Thank you for updating VS!
  • #3, by ke4 11 years ago Zitieren
    Great work! Thanks for updates :-)
  • #4, by tristan-kang 11 years ago Zitieren
    Seems like I need some scripts for the new functions or maybe it were for scripts.

    Especially zooming function.

    By the way, we have 3D Model file now for objects.
  • #5, by Simon_ASA 11 years ago Zitieren
    Interesting, thanks.

    “
    added zooming functions.
    „

    Shaders or something else?

    “
    improvement memory handling (remove keep scene in memory from player).
    „

    Can you tell us more about this?

    Thanks again!
  • #6, by tristan-kang 11 years ago Zitieren
    “
    Interesting, thanks.

    “
    added zooming functions.
    „

    Shaders or something else?
    „


    Obviously Shaders. lol
  • #7, by AkcayKaraazmak 11 years ago Zitieren
    Thank youuuu! smile
  • #8, by ke4 11 years ago Zitieren
    I didn't use lua socket yet, what's the difference between lua socket and libcurl?
  • #9, by Joel 11 years ago Zitieren
    Thanks for the Update! Now... Can anyone explain to me how i can use the new Controller Function for a fully Keyboard controlled Interface and Character Movement smile Should be easier now, right?
  • #10, by armhanson 11 years ago Zitieren
    Awesome! Just downloaded.
  • #11, by Paupasia 11 years ago Zitieren
    Thank you so much for the update!! grin