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Support The Dark Inside Me on KICKSTARTER (updated alpha demo 1.1 ready PC & MAC)

  • #50, by AkcayKaraazmak 11 years ago Zitieren
    @ fulviov, you are right mate but all my computers are pc and dont have any chance to try it on mac and clean the bugs etc... I tried on win 10 and make the compatiple mode to win 8 and it worked.
  • #51, by afrlme 11 years ago Zitieren
    @ fulviov, you are right mate but all my computers are pc and dont have any chance to try it on mac and clean the bugs etc... I tried on win 10 and make the compatiple mode to win 8 and it worked.


    I believe the problem is that he's using windows 10 + a VM on a mac. & yes it helps if you have a mac to export a mac build from. It doesn't always work correctly when exporting mac builds on a windows machine. If you know anyone with a mac or maybe another user on here with a mac then you could always get them to export a build for you.

    David (BigStans) might be willing to export a mac build for you (or myself even) but only if you are willing to send us your ved & resource files.
  • #52, by tristan-kang 11 years ago Zitieren
    They really have to fix the issue related to Windows 10.

    Sometimes the function I made ingame doesn't work when I launch. But it worked (I didn't touch anything after that) after I restarted my computer.

    I don't know why this ever happen to me. lol
  • #53, by AkcayKaraazmak 11 years ago Zitieren
    I will soon make the mac version. I'll do it with a friend with his mac. If will be some proplems then I will ask help from you Lee for building it on mac
  • #54, by Dilated 11 years ago Zitieren
    Yo man, you don't need a mac to build it, you can export it on your PC. You should be pretty safe for bugs too, but always good to play test.
  • #55, by AkcayKaraazmak 11 years ago Zitieren
    @Jacob, thank you bro, so can it be stable if you built to mac from pc?
  • #56, by afrlme 11 years ago Zitieren
    I tried exporting on my windows laptop then copying over to my mac, but it didn't want to run for some reason. When I tried exporting from the mac directly it ran without any problems.

    It's possible to compile on a windows machine, but no guarantees it will or will not work correctly. It's just a recommendation that you should compile it on a machine with the same OS as your target OS.
  • #57, by AkcayKaraazmak 11 years ago Zitieren
    Hmm, allright Lee. Its better to guarantee it
  • #58, by afrlme 11 years ago Zitieren
    Just export it, upload it & someone with a mac will let you know if it works or not. wink
  • #59, by tristan-kang 11 years ago Zitieren
    By the way, have you considered to upload your game to Steam Greenlight?

    You actually have a great trailer video and screenshots that will attract attentions a lot. The more people watches the trailer in Steam, the more people will donate the money to you and probably share the videos to others.

    This is just the optional choice.
  • #60, by AkcayKaraazmak 11 years ago Zitieren
    The Physical box copy of The Dark Inside Me on release.