DE EN FR ES IT CZ

3. Animation

Animation

Single frames of a walk cycle like a film strip

Characters walk, talk and grab things. There are three ways to do that, and you can mix them.

ApproachToolsFits
Single frames (frame by frame)Krita, Pixelorama, LibreSprite, AsepritePixel art and hand drawn styles
Skeletal animationDragonBones (free), Spine (paid)Painted characters with lots of movement
3D modelsBlender (free)Characters that walk in every direction

Tips

  • Start small. For a first game, standing, walking in four directions and talking are enough.
  • Number single frames: pia_walk_left_01.png, pia_walk_left_02.png. Then they load into Visionaire in the right order.
  • Pauses instead of duplicate frames. In Visionaire you can give individual frames of an animation their own display time.

How Spine, DragonBones and 3D models are used in Visionaire is described in the wiki under Spine, DragonBones and 3D characters.

Rule to remember
A few animations done well beat many done halfway. Clean file names save hours.

Your task
Animate a walk in one direction with eight frames at most and add it to a test project.