| Item |
| ☐ | Every puzzle has a problem, a hint, a solution and a reward |
| ☐ | The end goal and the next sub-goal are always clear |
| ☐ | The problem appears before the solution |
| ☐ | No death and no dead end caused by missing knowledge |
| ☐ | Dependency chart drawn, several paths open, bottleneck at the end of the act |
| ☐ | Puzzle types varied and matching the story |
| ☐ | At least two hints per puzzle, an escalating hint for wrong attempts |
| ☐ | Common sensible attempts have their own answers |
| ☐ | No moon logic: the solution can be explained in one sentence |
| ☐ | Tested by strangers, sticking points fixed |