This thread is a few years old. Some details may refer to an earlier version of Visionaire Studio. Current tutorials
Better Animation system.
At the moment: 1 frame = 1 image
My wish: 1 frame = set of images. Every image of this set you can freely locate, rotate and crop.
..when I saw games that were made by Visionaire for the first time I was instantly let down by the stiff animation system. Characters not turning before moving, no acceleration or deceleration in their movement, just sheets of image sequences stiffly sliding in different directions on a background image. Those small but effective details are there for a reason, to give the characters and other objects a sense of depth and immersion, and blend them better with the backgrounds.
Hey can I add something?
One feature I think would be quite nice is a few tweaks for "pause for each frame"
Quite often I'll need one frame to be longer than the others, but I still have to manually input every single one.
Would be nice if I could highlight chunks, and set the pause for all highlighted.
what's a good resource to start learning scripting? Something that will really help specifically with visionaire?
This thread is closed because nobody has replied for more than a year. Feel free to ask your question in a new thread.
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