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Visionaire RC0 Update

  • #60, by SimonS 10 years ago Zitieren
    The update is online.
    These problems have been resolved:
    - crash if copying action parts
    - crash if importing team files
    - double click not working
    - mac file open dialog
  • #61, by wischnik 10 years ago Zitieren
    The update is online.
    These problems have been resolved:
    - crash if copying action parts
    - crash if importing team files
    - double click not working
    - mac file open dialog

    thanks a lot for fixing the mac file open dialog — i noticed right away though that there are still open dialog issues with sound files!
  • #62, by TinTin 10 years ago Zitieren
    Thanks. I upgrade it . But Mac exporter doesn't work . It show 'Download needed' or 'Out of date' . After download it request VS player again  . Why?
  • #63, by SimonS 10 years ago Zitieren
    Just select Mac and Continue, it will download it on itself.
  • #64, by TinTin 10 years ago Zitieren
    I did it. After update appear this message:

    'The selected Mac in not available.Please download the Visionaire Player for this platform first'

    I hadn't this problem in before version


  • #65, by SimonS 10 years ago Zitieren
    Try again, I had uploaded the wrong version.
  • #66, by sebastian 10 years ago Zitieren
    thanks for the recent bug fixes =)

    I discovered that sometimes i am not able to change the value by clicking on the little arrow up/down in integer fields. Don't know if it worked before, though wink

    What still bothers me in some way:

    - object texts in menus are scrolling with the menu when i go to left/right, but only as far as it reaches the border of the scene/menu. Then it scrolls with the scene. 
    In 4.X it they just scrolled out of the visible area. I use pixel fonts and no ttf here.

    - alpha transparent png images (lets say 60%) on a 100% visible object get "Multiplied" (i guess) instead of "added". By this on a single color background and an object with the same color object image (but with a little alpha) gets darker here. 4.X was ok here.

    - getProperty("system_language") returns nothing for me.

    local language =     getObject("Conditions[config_language]")
    function setsystemlanguage()
      local lang = getProperty("system_language")
      print("system Language is: ".. lang)
      if lang == "german" then
        game.StandardLanguage = Languages["German"]; language.ConditionValue = true;
        print(" language: DE -system");
      else
        game.StandardLanguage = Languages["English"]; language.ConditionValue = false;
        print(" language: EN -system");
      end
    end


    - some "misplaced" Action tabs , but that was already mentioned ^__^


    greetings
    ~Sebastian
  • #67, by TinTin 10 years ago Zitieren
    Try again, I had uploaded the wrong version.
    Thanks a lot . It works now.

    Another thing : I prefer download last version from your site instead auto update.Is that update to new version too?

  • #68, by SimonS 10 years ago Zitieren
    Yeah, it's same version, I update them in conjunction. Also the date of the build is on the title page of editor.
  • #69, by sebastian 10 years ago Zitieren
    Another thing i came across is that when I open my inventory interface, that several specific items are invisible. Close/Open inevntory or scrolling in the inventory until its not visible and scrolling back makes them visible again.

    Occours with fresh created and old savegames (autosave) after loading them. The affected items are animated and only those which are visible at the current incentory page.
  • #70, by Paupasia 10 years ago Zitieren
    I have a problem, after upgrading I can't build the game in Windows. Visionaire tells me I need the full version.
    I tried to download the new version but don't ask me the license and makes me just download the free version.