Visionaire RC0 Update

  • #150, by sebastianSunday, 18. June 2017, 15:12 7 years ago
    right over night i get the same issue i went into 2 weeks before:

    I discovered a big bug which makes it not possible for me to create new interface button images while i was creating a new tutorial video:

    As soon as i select an image for a button the editor freezes and throws "errors" in the console. I assume that the path it mentiones there is hard coded into the engine because it leads to a path for simon (which is not my name ^^) and also to a cpp file.

    Video: http://cl.ly/kjXl

    With this bug i am unable to create anything further until this gets fixed roll
    It appears on every image file dialog (cursors, buttons, backgrounds) and freezes the editor.
    I cant do anything right now. Nothing happened to the computer. No system updates, no anything.
    The console outputs 

    15:08:13.566:/Users/simon/Documents/jenkins/vis-repo/src/graphicslib/subsystemGL.cpp 1266 501
    15:08:13.566:/Users/simon/Documents/jenkins/vis-repo/src/graphicslib/subsystemGL.cpp 1266 502

    all over... Im not sure whats going on here but loading a complete system beackup like the last time can't be the solution for this... If you need anything further to investigate, please tell me smile

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  • #151, by MachtnixSunday, 18. June 2017, 15:33 7 years ago
    Oh, shit. Looks like Visionaire don't like your graphic environment. Test without hardware accelaration and standard presets?

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  • #152, by sebastianSunday, 18. June 2017, 16:33 7 years ago
    Oh, shit. Looks like Visionaire don't like your graphic environment. Test without hardware accelaration and standard presets?

    from one day to another? without any changes to system, project or visionaire itself? 


    The path mentioned is also not on my computer, but on simons' system... It tries to open/read/do something with a .cpp (C++) file from the sourcecode files of visionaire on a path which doesn't exist on my machine... Seems to be something hardcoded.

    It seems to have something to do with the open dialog itself. Even if i press cancel after it opened, the editor freezes. So i assume it has nothing to do with the loading of a selected graphic itself. Maybe the editor is just in a "pending" state and waits for a correct return from the open dialog or something like that... i dont know. But its frustrating :/

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  • #153, by SimonSSunday, 18. June 2017, 16:55 7 years ago
    That's just showing that there are GL errors and the path where I compiled the program. I need the first few errors, the last ones are about binding the texture. I really can't figure out what this should be. 

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  • #154, by sebastianSunday, 18. June 2017, 16:59 7 years ago
    That's just showing that there are GL errors and the path where I compiled the program. I need the first few errors, the last ones are about binding the texture. I really can't figure out what this should be. 

    There is nothing on errors before:
    just some stuff which appears on other workspaces: 

    PS: reopening the file dialog again by doubleclick on the field where the path should appear makes the dialog open again. but still the editor is frozen (without being marked as "does not respond" in the system)

    PPS: i will go ahead and try a system update right now. maybe there was a bug in the last update or something like that...

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  • #155, by sebastianSunday, 18. June 2017, 17:17 7 years ago
    I get this error inside the system wide log everytime i open the file dialog:

    18.06.17 17:13:27,349 Visionaire Studio[1155]: assertion failed: 15G1421: libxpc.dylib + 78286 [54D1328E-054E-3DAA-89E2-375722F9D18F]: 0x89



    I did an update a few minutes ago and out of a wonder it seems to work for now again. Just restarting the computer now. 
    Because this seems finder-related i may also try to kill/restart the finder process and try again. Im still on Mavericks by the way so an update to Sierra is likely the next thing i will do if nothing else will help ^_^

    EDIT: restart finished. All seems to work now. Its very suspisious... Hope it will never occour again after i setup my new system soon...

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  • #156, by sebastianMonday, 19. June 2017, 23:14 7 years ago
    @Simon:
    i dont know if i am the only one who is experiencing this, but in some cases the zoom in the editor (animations, scenes, images, etc) blurrs sometimes, so that the image is not crispy but washed out. This happens a lot since first RC0 and the only solution i have right now is restarting (multiple times) the editor until it fixes itself. It doesn't breaky anything but its annoying in a way...
    Maybe you can have also a look at it?

    yerp
    derp

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  • #157, by SimonSTuesday, 20. June 2017, 00:19 7 years ago
    It was actually random, because I didn't set it grin It should now use the values of your game for the interpolation.

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  • #158, by sebastianTuesday, 20. June 2017, 00:24 7 years ago
    It was actually random, because I didn't set it grin It should now use the values of your game for the interpolation.

    just found another little tiny buggity bug : turn animations seem not to be able to get mirrored with other (turn) nimations...

    good night =)

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