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Visionaire 5.0.4 update released

  • #20, by esmeralda 8 years ago Zitieren
    I have a request for future updates.
    Could you make it possible to manually enter a number higher than 1000 in the coordinate display of the animation center in the character tab?


  • #21, by sebastian 8 years ago Zitieren
    I hope for a soon hotfix update which patches the zoom issues in the editor mentioned by trepn and loro-games.
  • #22, by loro-games 8 years ago Zitieren
    The conversion of the volumes to db seem to be working just perfect. However it seems like Visionaire does not allow me to enter negative values if I want to change volumes / add new sounds etc and set the volume.
  • #23, by SimonS 8 years ago Zitieren
    The Bugfix Update is now uploaded.

    Fixes:
    - F9 not working
    - New action parts had no text
    - dialog part values not working
    - export not working correctly
    - zoom buttons not working
    - walking sound not getting quieter with smaller scale
    - animation frame sound dB controls not allowing values below 0
    - animation center position controls limited to 1000
    - audio effects not applied
    - wait cursor disappears
    - character not always turning with multiple turn animations
    - treeview has misplaced label editor

    New features:
    - audio info dialog
    - insert eq
    - textscrollpane allows setting alignment (9th parameter, 0 left, 1 center, 2 right)
    - controls for output bus
  • #24, by esmeralda 8 years ago Zitieren
    Oh no, no easter holydays for you? What a nice surprise... downloading...
    Your hard work is really appreciated!
  • #25, by denis- 8 years ago Zitieren
    A big thanks SimonS! grin
  • #26, by sebastian 8 years ago Zitieren
    Thanks for the quick hotfix =) Will download it as soon, as my engine pops up the notification (im not that in a hurry)
  • #27, by afrlme 8 years ago Zitieren
    Cheers mate. smile
  • #28, by TinTin 8 years ago Zitieren
    Great hotfix Simon!!
    Turning character is working perfectly also walking sound is working now again
    I appreciate it smile
  • #29, by loro-games 8 years ago Zitieren
    Outstanding work as always, thank you!
  • #30, by esmeralda 8 years ago Zitieren
    Thanks for fixing the values in the dialog parts! :-)

    I have no clue how to use the sound system. I coulndn't figure out how to apply an effect to a sound, let alone what to do with the "events". So I will have to wait for the instruction video...  ¯\_(?)_/¯


    And thank you for this: "- animation center position controls limited to 1000"!