Objects.Water.ShaderSet = -1
Nice one! Works good, it is useful when we need to set some effects on/off. Good also that performance is not affected.
Any idea perhaps why ripple1,ripple2,highlight are not working? Maybe something is wrong or missing with the bin files? e.g.
when i change
ripple2 = {shader = "sht_ripple2.bin"},
to
ripple2 = {shader = "sht_ascii.bin"},
i can see the ascii effect