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  • #10, by smac96Tuesday, 23. January, 15:04 9 months ago
    After some tests with version 4.2.5... I think we could update the game sooner as expected and let the players decide which version play wink

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  • #11, by LebosteinTuesday, 23. January, 15:13 9 months ago
    After some test with version 4.2.5... I think we could update the game sooner as expected and let the players decide which version play wink
    Sounds good ;-) . You can offer savegames for the begin of every chapter on your webpage. So the users can restart in the last chapter, which they started.

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  • #12, by smac96Tuesday, 23. January, 22:44 9 months ago
    Did it smile

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  • #13, by LebosteinWednesday, 24. January, 11:16 9 months ago
    I have no idea about the upgrade from 3 to 4:  Did you have to make changes or could you just open and run your project in Visionaire 4?

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  • #14, by smac96Wednesday, 24. January, 11:43 9 months ago
    I have no idea about the upgrade from 3 to 4:  Did you have to make changes or could you just open and run your project in Visionaire 4?

    I made some minor changes (i.e. Steam achievements, walkways, lightmaps, ...) and I'm retesting it. So far so good smile

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  • #15, by smac96Wednesday, 24. January, 18:07 9 months ago
    Alright. We played from start to finish on different machines and we had no errors at all grin The size of the game is now halved, everything goes very smooth and the framerate is great! Let's hope that all issues are solved now so we can set this version from beta to public. Unfortunately I think that now is too late to make change the bad review vote grin

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  • #16, by LebosteinWednesday, 24. January, 20:23 9 months ago
    Great! I finished the first chapter yesterday and I am very impressed by the detailed story and the atmosphere in this game...

    PS: for all the other members of this forum, we talk about that game:
    http://store.steampowered.com/app/677850/Eselmir_and_the_fiv...

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  • #17, by smac96Wednesday, 24. January, 21:19 9 months ago
    Great! I finished the first chapter yesterday and I am very impressed by the detailed story and the atmosphere in this game...

    PS: for all the other members of this forum, we talk about that game:
    http://store.steampowered.com/app/677850/Eselmir_and_the_fiv...

    Thanks. I'm happy that you're enjoying the game smile

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    96 Posts

  • #18, by LebosteinThursday, 01. February, 20:55 9 months ago
    Why the version 1.0.2 looks a little bit blurred on Mac OS?
    (see please see the attached screenshots)

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  • #19, by sebastianThursday, 01. February, 21:00 9 months ago
    Why the version 1.0.2 looks a little bit blurred on Mac OS?
    (see please see the attached screenshots)
    This isnt a Mac problem wink
    Regarding to the games steam page the original game resolution is 1024x768 pixel .On a bigger screen it gets stretched of course. 

    If the developer didn't select "activate pixel effect" in the game settings it gets blurred.
    If the developer did select "activate pixel effect"  it uses nearest neighbor which is only working good for pixel art or low resolution games games wink
    I guess the first option is the case here...

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  • #20, by LebosteinThursday, 01. February, 21:07 9 months ago
    I see, that the game with Visionaire 3.7 runs in a virtual 1024 x 768 mode on MacBook. It seems the MacBook scaled the game from 1024 x 768 to 1280 x 800 with a clear scaling mode (--> Mac OS scales the graphics). And now with Visionaire 4.25 the game uses the Desktop resolution 1280 x 800 and the game graphics are scaled by Visionaire (--> the Engine scales the graphics).

    PS: In my case the little little bit blurring doesn't bother. I don't kow how the game looks on 2k or 4k monitors....

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