Yep, possible, but depends on the effect.Most of the additional effects can be used like this:[code]local eff="ripple1"shaderAddEffect(eff)shaderRemoveEffect(eff)shader_effects[eff].num.strength=1bind(eff, "time", field("shader_iTime"))shaderSetOptions({{shader = shader_effects[eff].num(), comp_dst=5, comp_src=4 }}, 1)Objects.target_object.ShaderSet = 1[/code]Change the target_object to your objects name an ripple1 to the desired effect. Should create a nice ripple, good for some lake.The other effects require some rework to the script. Blur and glow are not possible with the current version, don't know if I do that in the future.
by SimonS, 12 years ago