Oh great, yes it works, thanks so much!!!So to summarize for future people who would be interested:1 - Use the latest script availableGet it here: https://www.visionaire-studio.com/luadocs/#shadertoolkit(download shaderscript.lua, open it and paste the content in a new Definition script)2 - Make sure you use the correct syntax (check the examples in the script, the syntax might differ from previous versions)Examples:-- shaderBlur(radius, delay)-- shaderSaturation(factor, delay)-- shaderLightness(offset, delay)-- shaderContrast(contrast, delay)3 - Use this script to activate a premade fullscreen shader:local name = "ShaderName"shaderAddEffect(name)shader_effects[ name].num.speed = 0.2bind(name, "time", field("shader_iTime"))(where you have to replace ShaderName by one of these:warp1tv1ripple1*ripple2*asciiedgeglowchromaripple3warp2ripple4pearlshighlightfourbittv2tv3tv4)* Might be brokenAnd enjoy the result!