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Visionaire Update 5.0.8

  • #1, by SimonS 7 years ago Zitieren
    Hi everyone,
    5.0.8 is here, mostly bugfixes but also some new features.

    Links as usual:
    Full Version:
    Free Version:

    New things:
    - metal support (for the editor actually now required)
    - add curves (can also be used via lua currently, for example: https://www.visionaire-studio.com/luadocs/#tween-curves )
    - add leftclick behaviour
    - add lua callback tween (see curve example)
    - visibility/scale/rotation now affects particles
    - add horizontal fader for volumes
    - add more block functions (it's still not in the state to write documentation about it)
    - add search to block dialog
    - blocks work on mac
    - add blinking cursor to text field
    - possibility to use folders (add a - in front)
    - line drawing is now looking much better
    - android sdk update

    Fixes:
    - copy paste not working 
    - change sprite removes position
    - sounds don't fade out if no transition set 
    - pause particles and tween while out of focus
    - particles not correctly scrolled
    - issues with scrolling and rotationcenter
    - first frame not set according to lipsync 
    - models not rendering correctly
    - blendtrack: manual left point moves too fast in audiosystem 
    - auto save value if new automation is created
    - audio container don't start sometimes
    - check list box doesn't update labels (scene preview list)
    - empty scripteditor shows no caret
    - last line number sometimes not shown
    - animation studio too big for screen 
    - save warning even if game is empty
    - fix spine integration
    - fix labeledit not visible if scrolled
    - break knobs into rows
    - the shader toolkit now correctly clamps to the edge again if you use follow character, just redownload it from the luadocs.

    Now, keep the bug-report channel on discord filled.
  • #2, by stothew 7 years ago Zitieren
    a great update!
    Thank you so much
  • #3, by Lebostein 7 years ago Zitieren
    5.0.8 don't start here on Mac OS. I see a short black window after start and then it crashes...
  • #4, by SimonS 7 years ago Zitieren
    What is your OS X version and hardware ?
  • #5, by sebastian 7 years ago Zitieren
    @Lebistein
    could you try and redownload. I guess youre still using Sierra, right? 
    As this doesnt yet support metal 2 by apple it had no chance to run. 
    Simon updated the Download to use opengl as a fallback 
  • #6, by Lebostein 7 years ago Zitieren
    @Lebistein
    could you try and redownload. I guess youre still using Sierra, right? 
    As this doesnt yet support metal 2 by apple it had no chance to run. 
    Simon updated the Download to use opengl as a fallback 
    No. I am using the very old Yoemite (10.10.5)...But after the Re-Download it works! Thanks!

  • #7, by Lebostein 7 years ago Zitieren
    "Spiel mit Minimalkonfiguration" generiert ein komplett leeres Projekt..
  • #8, by mikael32225 7 years ago Zitieren
    Fantastic! Thank you, Simon. I've been looking forward to this one. smile 
  • #9, by el_gee 7 years ago Zitieren
    Just updated to Mojave and the new version of Visionaire, as things were suddenly not working on builds with version 5.0.7.

    Now when I try to open Visionaire I also get a short black screen followed by "visionaire studio quit unexpectedly".
  • #10, by el_gee 7 years ago Zitieren
    Hmm... setting visionaire to open in low resolution seems to have fixed the problem
  • #11, by Lebostein 7 years ago Zitieren
    Problems with Spine files are not solved. Some exported Spine files from Dragonbones cause to crash after loading in Visonaire 5.0.8. No problems with 5.0.6.