Visionaire Update 5.0.8

  • #1, by SimonSFriday, 16. November, 14:10 A month ago
    Hi everyone,
    5.0.8 is here, mostly bugfixes but also some new features.

    Links as usual:
    Full Version:
    Free Version:

    New things:
    - metal support (for the editor actually now required)
    - add curves (can also be used via lua currently, for example: https://www.visionaire-studio.com/luadocs/#tween-curves )
    - add leftclick behaviour
    - add lua callback tween (see curve example)
    - visibility/scale/rotation now affects particles
    - add horizontal fader for volumes
    - add more block functions (it's still not in the state to write documentation about it)
    - add search to block dialog
    - blocks work on mac
    - add blinking cursor to text field
    - possibility to use folders (add a - in front)
    - line drawing is now looking much better
    - android sdk update

    Fixes:
    - copy paste not working 
    - change sprite removes position
    - sounds don't fade out if no transition set 
    - pause particles and tween while out of focus
    - particles not correctly scrolled
    - issues with scrolling and rotationcenter
    - first frame not set according to lipsync 
    - models not rendering correctly
    - blendtrack: manual left point moves too fast in audiosystem 
    - auto save value if new automation is created
    - audio container don't start sometimes
    - check list box doesn't update labels (scene preview list)
    - empty scripteditor shows no caret
    - last line number sometimes not shown
    - animation studio too big for screen 
    - save warning even if game is empty
    - fix spine integration
    - fix labeledit not visible if scrolled
    - break knobs into rows
    - the shader toolkit now correctly clamps to the edge again if you use follow character, just redownload it from the luadocs.

    Now, keep the bug-report channel on discord filled.

    Thread Captain

    1154 Posts


  • #2, by stothewFriday, 16. November, 14:41 A month ago
    a great update!
    Thank you so much

    Forum Fan

    118 Posts

  • #3, by LebosteinFriday, 16. November, 22:23 A month ago
    5.0.8 don't start here on Mac OS. I see a short black window after start and then it crashes...

    Key Killer

    582 Posts

  • #4, by SimonSFriday, 16. November, 22:29 A month ago
    What is your OS X version and hardware ?

    Thread Captain

    1154 Posts

  • #5, by sebastianSaturday, 17. November, 19:33 A month ago
    @Lebistein
    could you try and redownload. I guess youre still using Sierra, right? 
    As this doesnt yet support metal 2 by apple it had no chance to run. 
    Simon updated the Download to use opengl as a fallback 

    Thread Captain

    2257 Posts

  • #6, by LebosteinSaturday, 17. November, 20:09 A month ago
    @Lebistein
    could you try and redownload. I guess youre still using Sierra, right? 
    As this doesnt yet support metal 2 by apple it had no chance to run. 
    Simon updated the Download to use opengl as a fallback 
    No. I am using the very old Yoemite (10.10.5)...But after the Re-Download it works! Thanks!

    Key Killer

    582 Posts

  • #7, by LebosteinSaturday, 17. November, 23:27 A month ago
    "Spiel mit Minimalkonfiguration" generiert ein komplett leeres Projekt..

    Key Killer

    582 Posts

  • #8, by mikael32225Sunday, 18. November, 11:55 A month ago
    Fantastic! Thank you, Simon. I've been looking forward to this one. smile 

    Newbie

    42 Posts

  • #9, by el_geeSunday, 18. November, 15:42 A month ago
    Just updated to Mojave and the new version of Visionaire, as things were suddenly not working on builds with version 5.0.7.

    Now when I try to open Visionaire I also get a short black screen followed by "visionaire studio quit unexpectedly".

    Newbie

    30 Posts

  • #10, by el_geeSunday, 18. November, 15:44 A month ago
    Hmm... setting visionaire to open in low resolution seems to have fixed the problem

    Newbie

    30 Posts

  • #11, by LebosteinSunday, 18. November, 20:31 A month ago
    Problems with Spine files are not solved. Some exported Spine files from Dragonbones cause to crash after loading in Visonaire 5.0.8. No problems with 5.0.6.

    Key Killer

    582 Posts

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