Working on our game, dev blog

  • #1, by ke4Thursday, 06. November 2014, 18:09 10 years ago
    Since june i'm working with my friend on our game. It takes more time, than we thought, we are finishing second chapter of five, but it's really fun to do it : -)
    It's gonna be clear comedy game, maybe a bit crazy ( or a lot ). Here are some pictures.

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  • #2, by afrlmeThursday, 06. November 2014, 19:35 10 years ago
    Oh dear... there appears to be some crazy hillbilly with a mullet running around loose, in a pair of filthy underpants! razz

    Image 2 > attention to detail note: I believe you have added some semi-transparent triangle image into the scene which is supposed to represent the light coming from the light-bulb when it is turned on.

    1. I would suggest adding some feather to the edges to make it less sharp.

    2. I recommend using scene > object visibility action part or my workflow function for setting opacity with easing & delay for hiding/showing the layer dynamically.

    Check out this tutorial I wrote about image based dynamic lighting. Hope it helps.

    & continue on continuing to have fun while developing your game! wink

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  • #3, by ke4Thursday, 06. November 2014, 19:56 10 years ago
    Thank you Lee :-)

    The farmer is a... madman.
    And good point with the light, it will be much better with the dynamical effect.
    Btw, good job with those tutorials.

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  • #4, by afrlmeThursday, 06. November 2014, 20:06 10 years ago
    Aye, he certainly has that hills have eyes look about him.

    Also not 100% sure (as I don't know if scene is night/day) but it might be a good idea to have the light from outside if (sun/moon) is facing in general direction of door to come inside on walls & floor etc (don't forget to take the window frames into account. Would certainly give the scene a nice ambient touch.

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  • #5, by ke4Thursday, 06. November 2014, 20:42 10 years ago
    Behind the door is kitchen actually, but it is a day scene. I can try do more lights effect. Appreciate your feedback :-)

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  • #6, by SDMonoThursday, 06. November 2014, 20:54 10 years ago
    Looks like a lot of fun... I like the style. Gonna keep an eye out for a demo. wink

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  • #7, by ke4Thursday, 06. November 2014, 21:12 10 years ago
    Thanks Mono, i'm always stressed out if it's good, so it's nice to see, that you like it :-)

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  • #8, by SimonSMonday, 10. November 2014, 12:37 10 years ago
    I hope it's as crazy as it looks grin

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  • #9, by marvelMonday, 10. November 2014, 16:01 10 years ago
    It's a great project and it looks pretty funny.... but please give this thread a better fitting title! smile

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  • #10, by ke4Monday, 10. November 2014, 17:15 10 years ago
    @ Simon, maybe more then you think. grin

    ..And thanks to all.

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  • #11, by afrlmeMonday, 10. November 2014, 17:26 10 years ago
    I think Thomas meant to give it a more unique thread title like a sentence containing the name of your game or project name etc, as opposed to a generic name like: work in progress.

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