#24, by afrlmeWednesday, 12. July 2017, 00:31 7 years ago
resizeable = yes is for window mode only. It allows the end user to drag & resize the game like you would resize any other application that isn't maximized. You know, by left clicking & dragging from an edge or corner of an application window.
The most important thing here is that the most common screen resolution is 1920x1080 & any 16:9 monitor should scale the game perfectly. 1280x720, 1366x768, 1600x900 & 1920x1080. There are a couple of higher resolutions than that like 4k, which is essentially double 1920x1080, but it requires the end user to mess around to get it to display correctly.
Anyway, my point remains... YOUR screen resolution is irrelevant. I recommend using 1920x1080 for all modern point & click games or 1280x720 & below for retro pixelart point & click games.
Quick note: if you want to create a pixelart game with low resolution that scales up ok on 16:9 screens then you could use 480x240, 640x360 or 1280x720.