Hi guys, the next update is online.
Changelog:
- new export, additional folders can be included and file accessed via lua
- fmod plugin (in the plugin section, copy the 64bit fmodstudio.dll and fmod.dll to your game directory)
changes:
- count words per character (game info)
- fullscreen action editor
- sync container previews inner tracks
bugfixes:
- subdirectories ignored in speech import
- change waysystem not working if not current scene
- audiobusses not affected by disabling sounds
- comment not wrapping
- dialog action part stays vertical
- waysystems shown on setting character execution position
- 3480 instead of 3840
- zoom into sync container working correctly
- crash with sync container fixed
- duplication and creation now working again
- lua sprite fields are now back
- linux and mac download speed increased
ilios:
- ilios has enumerable with linq eg: ["5","6","7","8"].Select(x=>int.Parse(x)).ToArray()
- new without type
- && || stackable without crash
- []. can be used without braces
- il plugins (fmod)
- range contains now working correctly