Login / Registrieren
DE EN FR ES IT CZ
Zurück Nach oben

4.2 and font borders

  • #1, by Uraal 11 years ago Zitieren
    Hey there guys. Is there an estimation on when a fix (I am using Windows version of the Visionaire Studio) for using font borders + shadow is coming?
  • #2, by afrlme 11 years ago Zitieren
    Shadow should already work no? I think it's just font border for ttf / otf fonts that creates the space issue on windows or text not displaying on mac.
  • #3, by Lebostein 11 years ago Zitieren
    @AFRLme: It is a confirmed bug in 4.2. No borders, no shadows, ignored spaces for Windows & Mac...
  • #4, by afrlme 11 years ago Zitieren
    Ah I didn't know about the shadow one. In the game I'm helping with I didn't need shadows or borders as we have an interface that adds black bands across the top & bottom to create a more cinematic feel. I have all the text displaying in the center of the bottom bar.

    I knew about the space thing, because for some reason I had borders turned on the ttf font I'd added & when I disabled borders the spaces were displaying correctly. As for mac issue I noticed when I tried testing game on a mac.
  • #5, by bobby23 11 years ago Zitieren
    I kinda feel lucky that I didn't update to 4.2
  • #6, by Uraal 11 years ago Zitieren
    Hehe, well my game goes to review today grin but it's no biggie, even when text works less well now without the borders, they are still readable. I'll patch it in asap though.
  • #7, by redspark 11 years ago Zitieren
    Font colors may not be working quite right in the Mac version at least. Black works but any other color seems to be off. For instance, if I set all RGB to 255, I get Cyan instead of White. The colors that appear in the color boxes seems correct but when I run it, it is the wrong color. Same for the font preview.

    What seems to be happening is that the Red channel is ignored and the blue and green are swapped.
  • #8, by Uraal 11 years ago Zitieren
    Is there an eta for when we can use font borders again? smile
  • #9, by pds 11 years ago Zitieren
    any news about this problem? any update?
  • #10, by zhe 11 years ago Zitieren
    any news about this problem?
  • #11, by marvel 11 years ago Zitieren
    There will be an update soon!