This thread is a few years old. Some details may refer to an earlier version of Visionaire Studio. Current tutorials
I'm not sure but in VS 4.2.5 my transparent lightmap works fine and in VS 5 it isn't work properly...Now, I deleted those transparencies and all work fine! I think the maplight must not have transparencies...Hm, but in 4.2.5 it is possible to use f.e. 50% or 80% transparent light maps. I often have smooth borders (what means transparency is going from 100 to 0%).
So thats new in r5? Only sharp shadow borders?
I'm not sure but in VS 4.2.5 my transparent lightmap works fine and in VS 5 it isn't work properly...Thats what I mean and what I'm afraid of. My next project needs a lot of half transparency... I tried this with transparent overlay pngs now, but in r5 I think it's not the same effect...
It's more a problem that transparency doesn't work in webp-formats. Definitely in my case. I don't know why not. So I will still use pngs.If you create a png with transparency then convert to webp (lossless) format with XnConvert then it will retain the transparency/alpha mask whatsit of the png.
Hm, I did this, but it was an earlier version of r5. Maybe it was still a bug.
This thread is closed because nobody has replied for more than a year. Feel free to ask your question in a new thread.
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