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Visionaire Studio 4.2.5 Released

  • #1, by marvel Sunday, 29. November 2015, 20:47 10 years ago Quote
    Release Notes:

    • - fixed getWindowBrightness command.
    • - added libcurl for Lua for web requests.
    • - added support for GOG Galaxy client.
    • - added Spine support (for characters and scene objects).
    • - added game controller support (via Lua keyboardHandler).
    • - data structure tables are now iterable in Lua (e.g. Fonts[0]).
    • - added zooming functions.
    • - fixed issues with ttf fonts (space and display issues).
    • - fixed vsync issues with walking speed (could result in different walking speed of character).
    • - improvement memory handling (remove keep scene in memory from player).


    You can download it on the external Visionaire Website or just go to http://www.visionaire-studio.net/cms/visionaire4-english.html

    We wish you a lot of fun with the new version smile

    Key Killer

    618 Posts

  • #2, by tristan-kang Sunday, 29. November 2015, 21:02 10 years ago Quote
    I thought it was 4.3. lol

    Thank you for updating VS!

    Great Poster

    267 Posts

  • #3, by ke4 Sunday, 29. November 2015, 21:05 10 years ago Quote
    Great work! Thanks for updates :-)

    Key Killer

    810 Posts

  • #4, by tristan-kang Sunday, 29. November 2015, 21:54 10 years ago Quote
    Seems like I need some scripts for the new functions or maybe it were for scripts.

    Especially zooming function.

    By the way, we have 3D Model file now for objects.

    Great Poster

    267 Posts

  • #5, by Simon_ASA Sunday, 29. November 2015, 21:54 10 years ago Quote
    Interesting, thanks.

    added zooming functions.

    Shaders or something else?

    improvement memory handling (remove keep scene in memory from player).

    Can you tell us more about this?

    Thanks again!

    Great Poster

    321 Posts

  • #6, by tristan-kang Sunday, 29. November 2015, 21:57 10 years ago Quote
    Interesting, thanks.

    added zooming functions.

    Shaders or something else?


    Obviously Shaders. lol

    Great Poster

    267 Posts

  • #7, by AkcayKaraazmak Sunday, 29. November 2015, 22:35 10 years ago Quote
    Thank youuuu! smile

    Great Poster

    442 Posts

  • #8, by ke4 Sunday, 29. November 2015, 22:40 10 years ago Quote
    I didn't use lua socket yet, what's the difference between lua socket and libcurl?

    Key Killer

    810 Posts

  • #9, by Joel Sunday, 29. November 2015, 22:48 10 years ago Quote
    Thanks for the Update! Now... Can anyone explain to me how i can use the new Controller Function for a fully Keyboard controlled Interface and Character Movement smile Should be easier now, right?

    Forum Fan

    129 Posts

  • #10, by armhanson Sunday, 29. November 2015, 22:51 10 years ago Quote
    Awesome! Just downloaded.

    Newbie

    20 Posts

  • #11, by Paupasia Sunday, 29. November 2015, 23:34 10 years ago Quote
    Thank you so much for the update!! grin

    Forum Fan

    165 Posts