Visionaire RC2 Released

  • #20, by sebastianTuesday, 08. August 2017, 19:37 7 years ago
    just some tips for the next release regarding the new console:

    1: Values: add a column for the ValueString-fields 
    2: make the background of the console slightly transparent again. I recognized that i needed to reposition the box a lot to see what going on behind it...

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  • #21, by afrlmeTuesday, 08. August 2017, 19:41 7 years ago
    just some tips for the next release regarding the new console:

    1: Values: add a column for the ValueString-fields 
    2: make the background of the console slightly transparent again. I recognized that i needed to reposition the box a lot to see what going on behind it...
    I don't currently have a multiple monitor setup, but for those that do, I bet you can just drag the window over to your secondary or whatever monitor. At least I hope you can.

    @Simon: cheers for confirming.

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  • #22, by ygmantellTuesday, 08. August 2017, 20:19 7 years ago
    @SimonS
      Thank you for the tip, I appreciate it.  Is there a way to just change the font size for the console window?

    Thanks!

    EDIT: @AFRLme
    I can confirm that unfortunately you cannot move the console window between monitors

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  • #23, by dionousTuesday, 08. August 2017, 20:52 7 years ago
    @SimonS

    confirm that UTF-8 characters (Greek in my case) do not show up in rc2, were working ok in rc1, maybe some change there?

    btw, the new console is awesome, well done!

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  • #24, by afrlmeTuesday, 08. August 2017, 20:58 7 years ago
    @SimonS
      Thank you for the tip, I appreciate it.  Is there a way to just change the font size for the console window?

    Thanks!

    EDIT: @AFRLme
    I can confirm that unfortunately you cannot move the console window between monitors
    Oh well... at least we'll always have snaketail - if needed. wink

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  • #25, by SimonSTuesday, 08. August 2017, 21:13 7 years ago
    @Atrus: which letters are you missing, for me all show up. Do you have Arialuni.ttf installed ?

    @ygmantell: just put something like font-size:16px; ther instead of font-size:13px;

    The console window is just an overlay and not an extra window.

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  • #26, by dionousTuesday, 08. August 2017, 21:21 7 years ago
    @SimonS 

    I'm missing all greek characters from in-game, using AveriaSansLibre-Light.ttf
    Confirm was ok before the update.

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  • #27, by SimonSTuesday, 08. August 2017, 21:44 7 years ago
    https://fonts.google.com/specimen/Averia+Sans+Libre
    This font doesn't include Greek, that was an error, that the system looked for backup fonts, it shouldn't do that, because it leads to errors later.

    You need to look for fonts, that include Greek, like this:

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  • #28, by EinzelkämpferTuesday, 08. August 2017, 22:02 7 years ago
    - actionpart: if character has item
    Woohoo. I proposed this in my very first forum post in 2006 - and finally it's there. Sometimes all you need is a little patience... wink

    But please put it into the "Condition, If, Value" actionpart group, together with all the other "If..." parts, instead of the "Character" group. Makes more sense.

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  • #29, by GlenfxWednesday, 09. August 2017, 05:36 7 years ago
    This is awesome, well done!!

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  • #30, by LebosteinWednesday, 09. August 2017, 11:50 7 years ago
    Thanks for the news and the good work!

    On Mac OS Visionaire rc2 remains very unstable (crashes often while changing the editor tabs, from character to scene for example). A little thing: why the zoomed animation sprites in the editor are scaled up with blur? The zooming inside the editor (200, 400, 800 %) should be pixelated.

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