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Visionaire 5 Public Beta Test now live!

  • #300, by ke4 Tuesday, 11. April 2017, 17:51 9 years ago Quote
    How does it look like with the release guys? smile

    Key Killer

    810 Posts

  • #301, by dorobo Tuesday, 11. April 2017, 18:30 9 years ago Quote

    Newbie

    46 Posts

  • #302, by Lebostein Wednesday, 12. April 2017, 20:44 9 years ago Quote
    Na wo isses denn? Erst die Leute heiß machen und dann wird es wieder still? Kann man vor Ostern noch mit dem Release rechnen?

    Key Killer

    621 Posts

  • #303, by marvel Wednesday, 12. April 2017, 21:13 9 years ago Quote
    Wir sind auf der Zielgeraden. Auto-Update geht, Plattform Download geht... aber vor Ostern wirds wohl nicht sein. wink

    Key Killer

    618 Posts

  • #304, by marvel Thursday, 13. April 2017, 13:44 9 years ago Quote
    We decided that we make a pre-release today. It will come with export functions for PC and MAC, but without export for mobile platforms. Export for mobile platforms will come shortly.

    We added an automatic update service that will keep your Visionaire 5 Studio up to date. 

    Key Killer

    618 Posts

  • #305, by afrlme Thursday, 13. April 2017, 13:53 9 years ago Quote
    We decided that we make a pre-release today. It will come with export functions for PC and MAC, but without export for mobile platforms. Export for mobile platforms will come shortly.

    We added an automatic update service that will keep your Visionaire 5 Studio up to date. 
    Nice one mate. smile

    Imperator

    7290 Posts

  • #306, by afrlme Thursday, 13. April 2017, 14:23 9 years ago Quote
    The new 3d model/skeletal animation gui is much more smooth and robust than the previous one.

    I get a weird artifact issue with Spine animations though, you can see clearly in my screenshots. Is this known and/or getting fixed or there is something wrong from my part?

    The early pre-release is fantastic news by the way! Keep up the good work smile
    I think Spine animations are a bit broken in 5.0 beta. Having said that, I get weird artifacts like that with webp animations if I convert png to webp lossy format rather than lossless format.

    Imperator

    7290 Posts

  • #307, by loro-games Thursday, 13. April 2017, 14:31 9 years ago Quote
    Great news! 

    Newbie

    64 Posts

  • #308, by F_Kal Thursday, 13. April 2017, 14:42 9 years ago Quote
    wow! cool news!!!

    Forum Fan

    107 Posts

  • #309, by SimonS Thursday, 13. April 2017, 15:32 9 years ago Quote
    @alexchorvust: You need to premultiply the alpha channel.

    Thread Captain

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  • #310, by sebastian Thursday, 13. April 2017, 16:22 9 years ago Quote
    also pre release fir mac or just Windows? :o

    Thread Captain

    2346 Posts