Translation via CSV File and Excel

  • #1, by lupoSaturday, 25. October, 17:27 18 hours ago
    Dear friends,

    I tried to translate my german version of the game I am working on. The goal is to create an english version.  So the workflow was: export language file as .csv, import in Excel, make the changes and them save and reimport it so Visionaire again.

    Surprise: it doesn`t work. As long as I export the language file and do not touch it, the reimport works fine. The moment I opened it in Excel, Visionaire dosn`´t import it any more - even if I didn`t change the file. Just to open the file in Excel is enough to destroy it for a reimport to Visionaire.  

    Any thoughts how I can use Excel to make my translation and then still get a valid csv file that can be read by Visionaire to import the new language assets?

    Best
    J

    Newbie

    9 Posts


  • #2, by esmeraldaSaturday, 25. October, 17:50 17 hours ago
    Did you create the new language first and set it in the export options (set original language and the language you want to translate to)? Else the import won't work.

    Key Killer

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