Szene neu laden nachdem Spielstand geladen wurde/ reload scene after starting saved game

  • #10, by afrlmeSunday, 08. May 2016, 12:20 8 years ago
    I was talking about buttons set to "command" type inside of the properties tab for each button.

    You should only have one single interface that contains commands, because it can cause conflict issues as I recently reminded myself when I created some new interfaces for a mini-menu in-game & forgot to adjust their button type. It ended up messing up my interfaces & prevented them from being hidden or manipulated when I changed scene.

    Imperator

    7278 Posts


  • #11, by SmooshiepoofSunday, 08. May 2016, 12:41 8 years ago
    All the buttons which should be commands are set to command types in the properties.
    As for the interface issue, I will see how to manage it now and will report how it works out. Thank you so much for your patience.

    Newbie

    14 Posts