ShaderToolkit and text question

  • #1, by AndresFriday, 11. February, 05:33 5 months ago

    Is there a way to use ShaderToolkit, for example fourbit, and to see the character text or dialogs without that effect?

    That´s because when I´m using this effect there is no way to understand what the character´s are saying.



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  • #2, by afrlmeSaturday, 12. February, 01:15 5 months ago
    Edit the shader toolkit script & add this line at the top of the script...

    game.ShaderExclude = eShaderExcludeInterfaces

    It should prevent the fx from effecting interfaces, mouse cursors, & texts. If you want it to affect interfaces, but not the mouse cursor & texts, then use this line of code instead...

    game.ShaderExclude = eShaderExcludeTextsAndCursor


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  • #3, by AndresSaturday, 12. February, 02:15 5 months ago
    Thanks!! It worked perfectly! smile


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