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ShaderToolkit and text question

  • #1, by Andres 4 years ago Zitieren
    Hi!

    Is there a way to use ShaderToolkit, for example fourbit, and to see the character text or dialogs without that effect?

    That´s because when I´m using this effect there is no way to understand what the character´s are saying.

    Thanks
    Andrés
  • #2, by afrlme 4 years ago Zitieren
    Edit the shader toolkit script & add this line at the top of the script...

    game.ShaderExclude = eShaderExcludeInterfaces


    It should prevent the fx from effecting interfaces, mouse cursors, & texts. If you want it to affect interfaces, but not the mouse cursor & texts, then use this line of code instead...

    game.ShaderExclude = eShaderExcludeTextsAndCursor
  • #3, by Andres 4 years ago Zitieren
    Thanks!! It worked perfectly! smile