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Select verb under cursor when text skipped

  • #1, by tall-story-games Thursday, 05. November 2020, 12:46 5 years ago Quote
    Hi,

    When playing my game, some players try to select another verb while the character is still speaking.

    Is it possible to add a listener to detect when text has been skipped, and automatically select the verb underneath the cursor if there is one? Or is there a more efficient way to achieve this?

    Cheers
    Tom

    Newbie

    42 Posts

  • #2, by sebastian Friday, 06. November 2020, 11:26 5 years ago Quote
    when text is spoken, the engine switches  to a mode where the click will skip the text.
    clicking on something else therefore isnt possible with ease.

    What you could do to illiminate the assumption of clicking these verbs is to grey out or disable the verbs to make them look disabled. So my solution here would be to prevent users from thinking that its even possible razz

    Thread Captain

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  • #3, by tall-story-games Friday, 06. November 2020, 17:15 5 years ago Quote
    Thank you. That's what I've done as an extra measure anyway, so I'll keep that in. ??

    Newbie

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