This thread is a few years old. Some details may refer to an earlier version of Visionaire Studio. Current tutorials
Create point and click adventures without coding. The free version covers up to 25 scenes per project. For more scenes or to earn money with your game, you need a license.
See the Indie Bundle Try it for freegame.LeftClickBehaviour = eMouseActionBehaviourDoNotSendCharacter'0' (eMouseActionBehaviourDoNotSendCharacter): The character will not be send to the current position.Quick note: if you use the scripting method, it will prevent left click from setting a new destination, however if you click on a scene object that contains an immediate execution type action & that contains action parts that update the destination position/object, then the character will move.
'1' (eMouseActionBehaviourSendCharacterToCursor): Character will be send to current position.
'2' (eMouseActionBehaviourSendCharacterToObjects): Character will be send to current position if it is a scene object.
game.LeftClickBehaviour = eMouseActionBehaviourDoNotSendCharacterIf you are using it like this, what are the numbers "0", "1" and "2" for?