Saving automatically from a scene and not menu

  • #1, by nick-lWednesday, 11. November, 12:37 A week ago
    Hello,

    I would like to request some help for a small problem I am facing with the save action.

    I have created a save/load menu that works just fine. I have a few slots, I select one of them and then I perform a "Save game" action by clicking on a save button.

    There are some specific scenes that I would like to do the exact same thing but without accessing the menu. As far as I know, you can't have a thumbnail and details such as date,etc with autosave, right?

    Is there a way to perform a "Save game" in a predefined Slot when a scene starts? I tried to do this but it doesn't seem to work.

    Any help would really be appreciated.

    Thanks

    Newbie

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  • #2, by afrlmeWednesday, 11. November, 13:17 A week ago
    No it's not possible to auto-generate thumbnails, etc with autosave/quicksaves. For a custom autosave system with pre-made thumbnails & date/time or custom text you would need to save data into external files, similar to how the config.ini works.

    As for autosaving at the beginning of a scene, you need to add a small pause action part of say about 500ms before executing the autosave as the scene needs to be loaded before you can save. Certain other action parts also won't execute correctly  - I can't remember which they are off the top of my head - either, unless you add a small pause to the beginning of the at begin of scene action block.

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  • #3, by nick-lWednesday, 11. November, 13:39 A week ago
    Thanks a lot for the quick reply. Is there a way to perform a normal save and not a quicksave instead even if I'm not in the save menu itself?

    Newbie

    44 Posts

  • #4, by afrlmeWednesday, 11. November, 13:52 A week ago
    Hmm, not to my knowledge. I don't know if it's possible via scripting - only Simon would know.

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