Runaway like mouse interaction + item dragging issue...

  • #10, by afrlmeWednesday, 10. July 2013, 19:05 11 years ago
    ah ok dokie, well have fun testing anyway wink

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  • #11, by UmonWednesday, 10. July 2013, 22:24 11 years ago
    Interesting point to look in the beginning at an port to IOS/Android.
    I guess the easyer the better. Never seen a adventure on IOS/Android but you dont have much space, cause the resolution is smaller.

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  • #12, by afrlmeWednesday, 10. July 2013, 22:49 11 years ago
    iPad is covered under iOS.
    but yeah I was thinking the simpler the interface the better.

    then again you could create different interfaces based on target ports.

    there's a few on mobile platforms now...
    I think broken sword games for instance & some of old lucasarts games maybe?
    I believe Daedalic are planning on porting their games or some of them for iOS also.

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