Sorry to post two questions on the same day, but cna anyone help with this?
I am trying to work with very low resolution sprites. Simulating a classic LucasArts resolution. So my character is 48 pixels tall, so they are TINY in the preview panel and when i zoom in the are super blurry. Making ti very hard to work with them.
Any wayu to fix this? I presume many others have designed games to be in this classic VGA style and have come across this issue.
Thank you!!!