I want to have the gui finished, I'm currently calculating a month, but I can't say for sure.
Also in the next version:
- text effects
- Xbox One, PS4, WebGL export, maybe Windows Universal
- masking (via Lua currently)
- unlock aspect ratio
- smoother scrolling
- lua debugger (new gui)
- new particle system (Lua until finished)
- cross platform shaders
- DirectX
Bugfixes:
- freeze with ttf
- wrapping for ttf
some other minor things.
Hi Simon
Great!!!. New GUI and new exporters and Lua debugger and cross platform shaders and others is fantastic.
If you don't mind please add this 3 features too:
1) More flexibility for chase character . NPC is always in back of character and it's not good. please let it stand in front of hero sometimes with random direction too.
2) NPC is not obstacle or solid and characters passed together.please improve it. This problem is for objects too(AFAIK)
3) Turn before walking. Use first frame from per direction is will be nice too. Or in advance mode set a function for any character from first direction to second direction with use an another character animations.
Thanks so much for your hard works