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Quick question on character sprite references and modern gaming fashion

  • #1, by mazikeenharry 4 hours ago Quote
    Hey everyone! I’ve been spending some time working through character concepts lately and realized how much a character’s outerwear does to establish their vibe right away.

    When working on modern urban themes or Vice City inspired aesthetics, I usually look at real-world pop culture pieces to get a feel for streetwear proportions, fabric folds, and lighting. For example, character pieces like https://www.washingtonoutfits.com/product/gta-vi-lucia-baddi... make great visual references when figuring out cropped silhouettes and sprite shading.

    Curious how the rest of you handle clothing references when drawing 2D sprites or prepping animations? Do you rely on real photos or build your character art from scratch?
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