Questions of indie and Mobile lisence

  • #10, by afrlmeThursday, 26. November 2015, 11:58 9 years ago
    Nope, no limitation for sales in any of the licenses. Only how you distribute it.

    indie single / multi: digital only (online stores, forums, etc for windows, mac & linux)

    mobile: same as indie but can sell mobile app versions for iOS & android platforms too.

    professional: same as above but can also sell physical copies in retail stores (probably requires a publisher like Daedalic or Deep Silver to do that though).

    * note: mobile & professional licenses only cover 1 title (a single game). However the indie multi license is included in those licenses so you can keep on working on as many digital only projects as you like afterwards.

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  • #11, by MHRThursday, 26. November 2015, 13:33 9 years ago
    After make my games In first step I only want put them on Steam Win/Mac/Linux.
    Mobile version relative to feedback of my games because this license is risky and pretty expensive and per title too.

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  • #12, by afrlmeThursday, 26. November 2015, 19:08 9 years ago
    Mobile version relative to feedback of my games because this license is risky and pretty expensive and per title too.


    As is the case for most game engines.

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