Hi! I have a question.
I'm using a one-button cursor. I only use left click for my game.
In the inventory I need to create an object to look items. I want to drag items in the eye icon and see a narration text with the description of that item. Image 1
But in the interface tab, I can`t create an ordinary object. I can`t create a new area with “item dropped”. I only can create buttons and areas with basic actions (like left click, right click, etc…). Image 2
My first idea was to add a fake/transparent/permanent item in the game. I placed the fake item above the eye icon…
But when I scroll the items with the arrows, my fake/transparent item changes position because it´s a placeholder and as a placeholder it´s become occupied by other items
Image 3
I don`t know if there is any way to fix an item place permanently in a specific position and prevent it from moving when scroll…
The next thing I tried is to make an “action area” in the interface (by defining it as "Action area" in the properties tab). But, in the actions tab there is no "Item dropped" action part.
Then, I realized that if I copy the “item dropped” action part from an item to the “Actions” tab “object” in the inventory, It works in the game… But in the visionaire editor something weird happens… The item dropped part appears invisible…
Image 4
This last experiment works perfectly in the game, but I`m not sure if this action can crash the game or create some kind of bug in the future…
So, I really don`t know what to do…. Is there any way to add a “look object” button in the inventory interface?
Thanks in advance!