#14, by afrlmeTuesday, 20. October 2015, 12:25 10 years ago
Light maps only affect the tint of characters. If you want one to affect the entire scene then I recommend adding them as images inside of scene objects, as that way you can apply a tint over things in / behind a specific z-index (object center) order instead. Getting it to look right though would be another thing mind.
Alternatively you could use the Shader to directly apply lighting to your scenes which would affect things in a more dynamic way.