I'd really like to here from someone who already has to use the new license how well designed the prices are for such a niche market, most of them doing a Kickstarter to be able to even realise the game.
Looking at the first Scott Whiskers game, without Kickstarter this game maybe wouldn't exist, rarely hitting 1 player a day this year, 34 reviews world wide on Steam, 14,99€ with 4,50€ already reserved for Steam, it also has English and German voice acting, 150€ feels like a 10% cut. But I'm not bashing on the first 2 models, they are the fairest or close to fair. But adding 200€ for a box realese without any store actually selling PC games anymore or only include Steam codes for YEARS, most unnecessary license of all time. Console? Good Lord, I'd rather use Unity for that.
I would appreciate if you change the wording to thousands instead of millions, point and click adventures hitting one million sales or more may only happen on a 13th full moon in a year. If they sell millions, we wouldn't still waiting for The Book of Unwritten Tales 3.