How to activate particle system?

  • #1, by fabian-schurgersThursday, 28. May 2020, 09:35 4 years ago
    Hi guys,

    I'm working with the particle system, and I have a nice one all set up! Only, how
    do I activate it in a room?

    I have set my particle system as active in the room properties, and given it a proper location, but it doesn't appear....

    Best Regards,

    Fabian

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  • #2, by afrlmeThursday, 28. May 2020, 11:55 4 years ago
    You should set it to a scene object. Click on a scene object, then click on the components tab & assign it via that. The scene object will act like a parent, which means if you hide/show it with a condition or value that the linked particle system will also be shown/hidden - it also uses the same object center (z-index) as the scene object too.

    Imperator

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  • #3, by fabian-schurgersFriday, 29. May 2020, 08:54 4 years ago
    Thanks, will try that!

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  • #4, by fabian-schurgersFriday, 29. May 2020, 08:59 4 years ago
    Ah, little trouble here. When I click on a scene item, these are the tabs I have:

    Properties
    Effects
    Actions
    Animations
    Conditions
    Values
    Action
    Action Areas
    Character Size
    Preview.

    I am unsure where I can find the particle system?
    I can't seem to find it under Actions.

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  • #5, by afrlmeFriday, 29. May 2020, 11:47 4 years ago
    You still using 4.0.9? If so you can assign particles via the effects tab. If you are using 5.1.0, then you can assign particles via the components tab - right hand column of the scene viewport where conditions & values are located.

    Imperator

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  • #6, by fabian-schurgersFriday, 29. May 2020, 16:01 4 years ago
    Oh wait.....never noticed the right hand column smile

    Many thanks! It works very nicely!

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