How to activate particle system?

  • #1, by fabian-schurgersThursday, 28. May, 09:35 A month ago
    Hi guys,

    I'm working with the particle system, and I have a nice one all set up! Only, how
    do I activate it in a room?

    I have set my particle system as active in the room properties, and given it a proper location, but it doesn't appear....

    Best Regards,

    Fabian

    Newbie

    47 Posts


  • #2, by afrlmeThursday, 28. May, 11:55 A month ago
    You should set it to a scene object. Click on a scene object, then click on the components tab & assign it via that. The scene object will act like a parent, which means if you hide/show it with a condition or value that the linked particle system will also be shown/hidden - it also uses the same object center (z-index) as the scene object too.

    Imperator

    6811 Posts

  • #3, by fabian-schurgersFriday, 29. May, 08:54 A month ago
    Thanks, will try that!

    Newbie

    47 Posts

  • #4, by fabian-schurgersFriday, 29. May, 08:59 A month ago
    Ah, little trouble here. When I click on a scene item, these are the tabs I have:

    Properties
    Effects
    Actions
    Animations
    Conditions
    Values
    Action
    Action Areas
    Character Size
    Preview.

    I am unsure where I can find the particle system?
    I can't seem to find it under Actions.

    Newbie

    47 Posts

  • #5, by afrlmeFriday, 29. May, 11:47 A month ago
    You still using 4.0.9? If so you can assign particles via the effects tab. If you are using 5.1.0, then you can assign particles via the components tab - right hand column of the scene viewport where conditions & values are located.

    Imperator

    6811 Posts

  • #6, by fabian-schurgersFriday, 29. May, 16:01 A month ago
    Oh wait.....never noticed the right hand column smile

    Many thanks! It works very nicely!

    Newbie

    47 Posts

Write post