How can I build my Game for Linux?

  • #10, by battlefoxWednesday, 13. April 2016, 20:23 5 years ago
    @simplicius. Yes it is a shame that the product they sell is not actively supported and you have to beg for 4 Months to get a simple file reuploaded.
    Do you have a working version of the linux player you can share?

    Newbie

    52 Posts


  • #11, by simpliciusWednesday, 13. April 2016, 21:28 5 years ago
    Wait a minute.
    I just re-checked (had not done so since last weekend) and they seem to have done something.
    The player zip now downloads correctly. My game still doesn't work (player crashes after a while of black screen with a segfault) but that's details. At least the download seems to be up and working again!

    Newbie

    14 Posts

  • #12, by battlefoxWednesday, 13. April 2016, 21:49 5 years ago
    I have checked a few days ago and it was still broken, but you are right. It seems that someone has fixed in this week. The file is not broken now.

    Newbie

    52 Posts

  • #13, by BigStansWednesday, 13. April 2016, 22:46 5 years ago
    I have fixed it today smile So, download the visplayer_linux.zip again from (today) in the wiki, build it and it works.

    Great Poster

    361 Posts

  • #14, by PaupasiaMonday, 18. April 2016, 15:44 5 years ago
    I built the game with the new zip and did test, sorry it does not work.
    These are the problems encountered:

    Linux Mint 17.2 32 bit (after having made it executable by changing permissions)

    "unsupported architecture i686"

    Linux Mint 17.3 64 bit I think that the error of the libraries is common because I get the same kind of problem with DOSBox Daum Ykhwong. my system is 64-bit but I also have 32-bit libraries.

    "./visplayer: error while loading shared libraries: libavcodec.so.56: cannot open shared object file: No such file or directory".

    Forum Fan

    165 Posts

  • #15, by SimonSMonday, 18. April 2016, 22:13 5 years ago
    First of all, it's a 64bit program, no support for 32bit linux. You need to start the player with the start file. That should take care of the libraries.

    Thread Captain

    1411 Posts

  • #16, by PaupasiaThursday, 21. April 2016, 13:15 5 years ago
    I turned your response to testers.
    Only one of the two owns 64 bit Linux.

    He confirmed to have all the necessary libraries and asks if the player was created for a specific distro of Linux. Maybe with Mint he can't open it.

    He also thinks about what said Gulikoza about DOSBox Daum Ykhwong for linux, which is that "we need to have the source file in our hands and compile it in our distro (impossible if the project is closed source)".

    I don't know nothing about Linux, but maybe you can understand what he means.

    Forum Fan

    165 Posts

  • #17, by sebastianThursday, 21. April 2016, 13:49 5 years ago
    SimonS: its time for a youtube tutorial wink

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    2343 Posts

  • #18, by PaupasiaThursday, 21. April 2016, 14:56 5 years ago
    mmmh do you know something that I don't know?
    I have win7 and I build the game correctly (visionaire 4.2), inside the zip file there are all the library... what's wrong?

    Forum Fan

    165 Posts

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