I'm in the process of learning the software and I'm still in the early stages. I have a text box that should be displayed and then the text is accordingly. However, contrary to my settings, the interface is visible from the start. and blocks all other actions.
1. The interface is created as a "TextBox" under einterfaceClasses
2. The text box is created as an interface and the image is stored
3. The interface assigned to the game character.
4. Set the start action interface show/hide in the game settings and store it with hide "TextBox".
But when I start the game, the text box is visible from the start and blocks all other actions. But it should be hidden. I have set absolutely nothing else and the interface is linked to absolutely nothing, no trigger, nothing.
What am I doing wrong? Or how do I manage that the text box is hidden from the beginning and only appears when I trigger it?
I would be very thankful for help