Give command?

  • #10, by sebastianMonday, 28. May 2018, 19:40 6 years ago
    is it possible that the point the character needs to reach for the object is outside the walkable area?

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  • #11, by irinahuw_Monday, 28. May 2018, 19:48 6 years ago
    is it possible that the point the character needs to reach for the object is outside the walkable area?
    hm no, also the left click action works with the built in left click, but not with the self made one. maybe there is something i have to set in the mouse properties in the main menue? or somewhere else?

    i added the interface to my character and in the settings of the interface itself i set it as a main interface(see picture, tried standard befehl "empty" and "left click") but it still does not work

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  • #12, by afrlmeMonday, 28. May 2018, 20:25 6 years ago
    Move the command interface up to the top of the list. Also do any of your other interfaces contain buttons set as command types? Only the interface you are using as your command interface should contain buttons set as commands, all the rest of the interfaces should only contain action area types or the type relevant to the interface, such as placeholder for items, scroll items, etc.

    Also, main interface is just a class, it doesn't give it priority or anything.

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  • #13, by irinahuw_Monday, 28. May 2018, 20:39 6 years ago
    Move the command interface up to the top of the list. Also do any of your other interfaces contain buttons set as command types? Only the interface you are using as your command interface should contain buttons set as commands, all the rest of the interfaces should only contain action area types or the type relevant to the interface, such as placeholder for items, scroll items, etc.


    THANK YOU AFRLme. I had another interface with the same properties/buttons. But one other thing: It only works when i choose "immediate". When i choose "ausführung bei ziel" the character moves to a random place in the scene and nothing happens. why is that? is it a problem?

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  • #14, by afrlmeMonday, 28. May 2018, 20:51 6 years ago
    It does that for every scene object? You have defined the interaction area & direction for each of those scene objects, yes? Also the interaction position you have set for each scene object should be inside of the way borders otherwise the character can't reach the destination position. Execute at destination requires the character to walk to the specified destination position, so if it never reaches it, it won't execute the actions.

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  • #15, by irinahuw_Monday, 28. May 2018, 21:14 6 years ago
    It does that for every scene object? You have defined the interaction area & direction for each of those scene objects, yes?
    This was the issue i guess, thank you very much again!
    I always used the built in left click, for all the scenes (which are 7 so far, and many objects, looking forward to switching all the commands xD) and it always seems to work, even when i did not set a position and direction for the character.
    But now that you and esmeralda told me it is not a very good solution, i am going to change it with the self made left click i gues...

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