Awesome Thank you!!!I've made it. I have another problem now. How we make mouse showing everywhere?. I mean show it into black screen
You mean it's hidden because of the shader?
Create a definition type script in the script section & include this line into it...
game.ShaderExclude = eShaderExcludeInterfaces
This will prevent text, cursors & interfaces from being affected by the shader.
Check the properties tab of your main character. You can assign fonts to use for dialog selection active/inactive inside of the characters properties tab. You should assign custom font to npc "font" dropdown in npc character properties tab if you want their display text font to be a specific font.Thanks so much for the help..!!
Yes I know it's not exactly the best example, but this is the section where you sort out fonts belonging to a character.