Ein wenig Hilfe für Anfänger?/ A little help for beginners? GER/ENG

  • #10, by klockbox-1Wednesday, 02. August 2017, 20:02 7 years ago
    Oh, my bad. I meant the first one and I thought that it was made in VS.

    Im going to try your suggested method. smile

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  • #11, by afrlmeWednesday, 02. August 2017, 20:34 7 years ago
    Oh, my bad. I meant the first one and I thought that it was made in VS.

    Im going to try your suggested method. smile
    I believe Poki made it himself with Javascript or something. I forget. His first game. I don't know if it ever got remade in VS or anywhere else as it has been released for iOS & other platforms too. I haven't included it in our associated games list on the wiki or Steam.

    These are all the finished & released games developed with Visionaire Studio, that I know about. Pretty sure I'm missing a few games though due to lack of record. These are completed games. There's plenty more in development & Daedalic's latest game "Ken Follet's - Pillars of the Earth (book 1)" is out later this month.

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  • #12, by klockbox-1Tuesday, 08. August 2017, 16:57 7 years ago
    @AFRLme Hey, may I ask you for a little help again?

    Its about the left aligned text.

    I managed to display a value with the display objecttext action part. But I have no idea how to copy the action text into the value, let alone how to update the value constantly to react to every change in the action text.

    I mean its not a big problem, so if its a more complicated subject we'll probably just keep it centred.

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  • #13, by afrlmeTuesday, 08. August 2017, 17:36 7 years ago
    @AFRLme Hey, may I ask you for a little help again?

    Its about the left aligned text.

    I managed to display a value with the display objecttext action part. But I have no idea how to copy the action text into the value, let alone how to update the value constantly to react to every change in the action text.

    I mean its not a big problem, so if its a more complicated subject we'll probably just keep it centred.
    Depends... you after a global solution? or do you mind manually creating an action for each mouse over/out action for each object/character?

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  • #14, by klockbox-1Monday, 14. August 2017, 22:16 7 years ago
    Im looking for a global solution. A manually creating would probably a bit too bothersome.

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  • #15, by sebastianMonday, 14. August 2017, 22:34 7 years ago
    Im not sure if i am following this correctly... You need the action text to be left aligned. rest is working?
    To my knowledge the action text is always centered.

    The only solution I would see here is to change an object text of an interface button which is indeed alignable. 
    So theoretically no "real" action text gets displayed but an left aligned object text which gets changed due to action text hook triggering...(sounds weird)

    I try to explain:

    action text hook (listens for action text changes - so basically if the mouse hovers or leaves an area which changes the text) returns as action text "nothing". But also sets an object text to a value string which contains something like
    "command name " (+ "item name " "with/to/etc ") +  "current object under cursor"

    depending on the current command. Then an action is called which displays the value string as object text on a specific position of your interface, left aligned.

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