This thread is a few years old. Some details may refer to an earlier version of Visionaire Studio. Current tutorials
Create point and click adventures without coding. The free version covers up to 25 scenes per project. For more scenes or to earn money with your game, you need a license.
See the Indie Bundle Try it for freegame.CurrentCharacter.DialogArea = { x = 0, y = 880, width = 1920, height = 200} -- maybe? I've not tried scripting this field before...
local sprite=game.CurrentCharacter.CharacterDialogSprite
print(MySprite: sprite)
MySprite: Sprite: path interface/talkbox_16to9/talkbox.p n g, width 0, height 0, pos (0,0)
Quick question: is it possible to change the active dialog box associated with your main character?