Complex way systems

  • #10, by JorkzTuesday, 28. April, 17:18 3 months ago
    Okay! I finally figured it out... And it seems to be working more or less as it should, as I have MUCH difficulty creating waypoints. Indeed, as you have to press the middle button of the mouse to enlarge / reduce  the sceneo... and that the same button is useful to scroll the size of the character... I always act on waypoints !... I find the method very hard to handle...

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  • #11, by JorkzTuesday, 28. April, 17:57 3 months ago
    No! I shouted victory too soon : Finally I put a screenshot of my game to show you what it's all about, because I definitely can't do it!  (Thank you for not taking too much account of my scenery which is in progress wink )

    the character always ends up messing up when he goes up the stairs.

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  • #12, by MachtnixTuesday, 28. April, 23:44 3 months ago
    I think, there are too many way points. You only need a skeleton spline inside of the area. Its'a a mess with scalements! Not necessarily like a border patrol way inside but from the middle to every border as tree branches.

    I can't make a picture yet. Think of bunch of grapes without grapes...

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  • #13, by afrlmeTuesday, 28. April, 23:54 3 months ago
    Yeah, I don't believe you need that many either. By the way you can connect/disconnect a line between 2 nodes by left clicking on one node then right clicking on another.

    I believe your way border lines may also be a bit too close together in some parts.

    I also highly recommend adding the scaling points outside of your way borders. You could also have actually split up the stairs/upper floor way system separate from the rest of your scene - or maybe disable character scaling while they are on the stairs/upper floor.

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  • #14, by JorkzWednesday, 29. April, 06:53 3 months ago
    Yeah, I don't believe you need that many either.
    I was pretty sure you'd tell me that ^^. I actually tried it a few different ways and since it didn't work with fewer nodes, I tried this mess ^^

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  • #15, by JorkzWednesday, 29. April, 06:55 3 months ago
    I believe your way border lines may also be a bit too close together in some parts.
    I'm not sure I understand the meaning of that sentence. roll
    What is "way border line" ?

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  • #16, by JorkzWednesday, 29. April, 07:00 3 months ago
    I also highly recommend adding the scaling points outside of your way borders. You could also have actually split up the stairs/upper floor way system separate from the rest of your scene - or maybe disable character scaling while they are on the stairs/upper floor.
    So... After reading you I think there's some tool problem I might not know about, or something like that... because I've no idea how to "split" ways or disable the character scaling !??

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