#10, by Yinsho
Monday, 29. July 2013, 01:58
13 years ago
Or maybe I won't figure it out. Hmm. I can't find any settings for display options, other than the resolution drop down menu. And that doesn't have anything on it for fullscreen, or widescreen, or anything.
#11, by afrlme
Monday, 29. July 2013, 04:46
13 years ago
extras > options... > player - check fullscreen & widescreen options (checking both of these options is the equivalent to having a config.ini with fullscreen=yes & resolution=auto)
#14, by Evren
Friday, 14. March 2014, 07:42
12 years ago
Can you reupload this please? I'm trying to make a game similar style to Monkey Island 3, I made the verb coin but I'm stuck at changing the name of the command for different object (for example for use command, the displayed text will say 'push' button / 'pull' rope etc.) Did this template had that?
* edit: it appears I used the .ved for checking out a global Lua function I wrote for checking which commands can be executed on the object underneath the cursor/object saved to memory. copy the .ved in the revision folder into the root folder for the original, simple version.
#18, by afrlme
Saturday, 07. March 2015, 10:48
11 years ago
You have to click & hold until a circle menu shows up at your mouse cursor. If it still does nothing then it's possible that something has changed between Visionaire Studio 3.7.1 & 4.1.
#19, by Lebostein
Monday, 09. March 2015, 14:57
11 years ago
I think 2 seconds to fade in the interface is to long. In my eyes such interface things should pop up without any delay (even if the effects look good). To annoy the player/gameplay with unnecessary delays is not a good design decision.