It would require multiple lines of code to do that with Lua script.
1. you need to specify the scene you want to change the current scene to.
2. you need to specify which scene the character is on.
3. you need to specify the position you want the character to be placed at in the new scene.
4. you need to specify the alignment for the character.
definition script:
function changeScene(scn, obj)
game.CurrentScene = Scenes[scn]
game.CurrentCharacter.Scene = Scenes[scn]
game.CurrentCharacter.Position = Scenes[scn].Objects[obj].Position
game.CurrentCharacter.Direction = Scenes[scn].Objects[obj].Direction
end
usage:
changeScene("insert scene name here", "insert object name here")