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Capture keyboard event in ObjectBehaviour

  • #1, by johnm A year ago Zitieren
    I am wanting to capture keyboard events in an ObjectBehaviour. I see that there is a MouseEvent() override but no KeyboardEvent(). The only place I see to handle this, at least with Ilios, is from within GameBehaviour. I can make this solution work however I'm hoping to keep this contained to an ObjectBehaviour if possible.

    Thanks! 
  • #2, by dionous A year ago Zitieren
    Yeah, as far as i know, you can only capture keyboard events through Gamebehaviour. Join our discord server to discuss more about ilios if you like!
  • #3, by james-liam- A year ago Zitieren
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