Menu
Login
Language
DE EN FR ES IT CZ
Back

Capture keyboard event in ObjectBehaviour

  • #1, by johnm Tuesday, 19. November 2024, 19:01 A year ago Quote
    I am wanting to capture keyboard events in an ObjectBehaviour. I see that there is a MouseEvent() override but no KeyboardEvent(). The only place I see to handle this, at least with Ilios, is from within GameBehaviour. I can make this solution work however I'm hoping to keep this contained to an ObjectBehaviour if possible.

    Thanks! 

    Newbie

    7 Posts

  • #2, by dionous Tuesday, 19. November 2024, 20:17 A year ago Quote
    Yeah, as far as i know, you can only capture keyboard events through Gamebehaviour. Join our discord server to discuss more about ilios if you like!

    Forum Fan

    250 Posts

  • #3, by james-liam- Wednesday, 20. November 2024, 05:33 A year ago Quote
    Anchor Text
    [test keyword](https://www.google.com)
    [http://www.google.com test keyword]

    Newbie

    1 Posts